Engaged, Motivated, Gameful Learning
You don’t know, what you don’t know, until you know it! Learning sometimes makes us feel like a fish out of water, which is exactly how I felt early in the semester, working in unfamiliar territory with Google docs, switching between two classes in Hypothes.is, and struggling with a lack of in classroom experience to draw on, I often felt like I really had no idea what to contribute discussions, and on top of it all no exposure to good game design. A fish, out of water!
But slowly, over the course of the semester I learned to swim. I wouldn’t say I’ve reached an Olympic level, but the gaming realm is a world I understand, a world I can completely engage in, and a world I see as having tremendous value in any setting or age group. Yes, it’s a relatively new and rising trend, however despite it’s limited use in public education, and the even more limited scope within adult learning, I believe there is untapped power here. It may not be the end all, get all, be all, for all, but there is definitely a type of learner, myself included, who can connect more effectively with content, pull knowledge from games, and most importantly, more easily retain it. So no longer feeling completely like a fish out of water I’m excited about forging ahead, finding ways to use this new found knowledge, combining games with digital stories, design theory, and with the tech that is out there, and simply change to make a difference, someway, somehow, somewhere.