From the syllabus, these are “small challenges I design specifically for you. Once we get to know each other a bit, I will design a small project specifically for you – something to take you out of your comfort zone.”
The Quest:
This is your last creative project for this course. It is your project – your story to tell. You pick the topic, the platform, the genre, and the tone. It can be a family story, a project for work, a fun story – all your choice.
Your story must use multiple forms of media. The primary media of your story must be on a platform that you haven’t used already for this course, e.g. if you’ve done a Timeline already, don’t do one here. Do something new.
I chose branching scenario’s as my quest a couple of weeks ago and decided to continue down that road, this time using a different tool, the ARIS app. By using ARIS I could add a GPS element to the learning environment to tell the story of the creation of the Honeycrisp apple. The target would be middle to high schools students with a focus on introducing plant breeding at an elementary level.
The vision I had was to make it a treasure hunt wherein the learner is facing a shortage of their favorite apple, the stores won’t be carrying them soon and they are in a panic. They find their way to the city where one of the scientists that created the apple currently lives and after making an agreement to track down and understand the history of the apple in exchange for a small supply of apples and an apple tree, the learner sets out on a quest. The challenge is to track down where the apple was crossed, learn about the plant breeding process, then return to the scientist to prove to them that they have learned the basics of plant breeding and the history of the apple.
Upon their return to visit with the scientist they prove they have the gained the knowledge needed by presenting the inventory they were given by completing the plant breeding learning quests plant breeding as they discover the history of the Honeycrisp. Then by answering some questions to get their tree and the promised basket of apples.
My plan went from finishing the last project early to just glad to have arrived and survived the quest to come full circle as I near the last submission for class. With my final project written, tech learned, story created and tested, I see myself nearing the nth hour as I submit my final project.
So here it is, the story of the Honeycrisp apple from the perspective of the scientist that bit into the first apple out on a research farm in Excelsior, Minnesota at least a couple of decades ago.
There are a couple of ways to get to the game, although, unless things have changed recently, you still need an iOS/Apple device to play ARIS games.
Ready to Play?
Accessing the Game:
1. Search for ARIS games in the App store on an iOS device and add the ARIS app to your phone or device.
2a. Log in and use the magnifying glass to search for Honeycrisp, then select “Honeycrisp’s Heritage” by Studio88Design.
OR
2b. With ARIS open and logged out, scan the following QR code to launch the game. It will ask you for a photo and a name before the game will begin.
Scan the code to access the learning experience through the ARIS App.